Computer Self-Efficacy, Computer Playfulness as Determinants of Academic Performance of Library and Information Science Undergraduates in Web Publishing Course in Tai Solarin University of Education, Ijagun

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T. A. Osisanwo
A. O. Simisaye
J. K. Esun

Abstract

The study was conducted to investigate the computer self-efficacy, computer playfulness as determinants of academic performance of Library and Information Science undergraduates in Web Publishing course in TASUED. Descriptive survey research design was adopted while total enumeration sampling method was used to capture the entire 259 Library and Information Science LIS undergraduates in 400 level in Tai Solarin University of Education TASUED. A questionnaire was used for data collection and 212 (82%) copies of the questionnaires administered was returned and found useful. Data was analyzed by simple percentages, frequency counts, mean and standard deviation, Pearson correlation and multiple regression.


The findings of the study revealed that majority of Library and Information Science undergraduates had average score in web publishing course 184(86.8%). The level of computer self-efficacy of Library and Information Science undergraduates in Tai Solarin University of Education TASUED was moderate (x= 3.04). The level of computer playfulness of Library and Information Science undergraduates in TASUED was moderate (x= 2.94). There is no significant relationship between computer self-efficacy and academic performance of Library and Information Science undergraduates in Web Publishing course in TASUED (r = -0.056; P=0.419). There is no significant relationship between computer playfulness and academic performance of Library and Information Science undergraduates in Web Publishing course in TASUED (r = -0.079; P = 0.250).


The study therefore recommends that library schools should develop and implement targeted workshops, training sessions, or courses specifically designed to enhance the computer self-efficacy of Library and Information Science undergraduates. Also, hands on training should be included in their curriculum.

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How to Cite
Osisanwo, T. A., Simisaye, A. O., & Esun, J. K. (2024). Computer Self-Efficacy, Computer Playfulness as Determinants of Academic Performance of Library and Information Science Undergraduates in Web Publishing Course in Tai Solarin University of Education, Ijagun. Journal of Science and Information Technology, 18(2), 202–215. Retrieved from http://journals.tasued.edu.ng/index.php/josit/article/view/126
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